Right now the currently reigning title is Factoids and the second favorite is Brain Seeds.
Both are cool names in my opinion, each with it's own strengths. Factoids has a catchy name that embodies the gameplay, while Brain Seeds has a more academic(some might say nerdy), yet educational vibe similar to the Brain Age series.
Once we finalize the name we'll be choosing an art direction which will be important going forward as we unveil the game and start recruiting community members.
On the tech side of things, things are progressing nicely. I didn't realize how much database and php programming would be required to keep track of all the player data. I've got a good handle on it now so I'm just finalizing a lot of the little database requirements that pop up when I'm implementing some new feature.
What I really need to lock down is the actual size of the game screen because right now its 800x600 but I'm running out of screen real estate especially when images and movies are used.
I'll have to figure out something...
O yeah I've been following the upcoming game Six Days In Fallejah because I'm thinking that my future company would want to do something similar except less American centric. I think putting the player in the shoes of an Iraqi citzen during the battle would be a compelling way of showing the audience what it feels like to be a helpless citizen caught between two forces who have been instructed to conduct the battle assuming you the normal citizen is acceptable collateral damage.