Here's a short recap of the awesome-ness that is Gamers of Action and Brain Seeds
1) Started the project using Flash and created an ugly artless prototype that functioned.
2) Hired two awesome art/animation interns that worked with Kat, David, Sophia and I to get the game all arted up and looking good. They did an amazing job over the 2.5 month summer internship.
3) David made some cool music for the game and is still working on some more cool stuff so we can add more variety.
4) Integrated all the art/animation/music into the game and added more functionality that users usually take for granted like emailing lost passwords, emailing prize notifications, tool tips and dynamic sponsor information loading.
5) The game is now ready to be tested on a much larger scale so I can find out how our web server turned game server actually holds up. I'm hoping we don't loss too many PHP requests because if we do I might have to migrate everything over to a dedicated game server which is going to be quite costly.
Now after all that technical hype you can now check out the alpha-ish version of the game at
If you're reading this post and would be like to be part of the beta test please let me know at tim@gamersofaction.org or join our Gamers of Action facebook group.
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